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Thief simulator switch
Thief simulator switch








thief simulator switch

  • Revenge: After the Lombardis decide to kill the thief with an explosive package ( and fail), the thief goes on a quest for vengeance in the third part of the game by breaking into compounds owned by the Lombardis, and eventually blows up their mansion with Vinny inside.
  • On the other hand, they'll make no attempt to search the area thoroughly if you hide or get out of sight, instead running around for around a minute before calling off the search and driving off. On one hand, they'll start to patrol the neighborhoods in search for you if you get caught by the homeowners one too many times, making the game more difficult. They'll break if you mess up too many times, forcing you to either use another lockpick or find another way in.
  • Lockpicking Minigame: The first two lockpicks have a minigame you have to complete to gain access to the house.
  • There can be keys lying around so you don't have to worry about some of your lockpicks breaking, though.
  • Locked Door: You will need lockpicks of various levels to unlock doors.
  • Hero Antagonist: The police and the tenants of the homes you break into are this since, well, you're a thief.
  • Hacking Minigame: The sequel has a minigame that allows the player to hack into an ATM.
  • You find out why after Vinny sends you your 'bonus' in the form of an explosive package.
  • Five-Second Foreshadowing: After you steal the painting from the Adams and send it to Vinny, you'll be prompted to buy the hideout, which seems odd considering that your debt would be settled after that job.
  • THIEF SIMULATOR SWITCH HOW TO

    In the sequel the ATM includes instructions on how to hack it.In the sequel nobody seems to notice your drone flying during overnight hours.










    Thief simulator switch